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Conference 2010

Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments

A. Dey , A. Cunningham , C. Sandor

3DUI

Revealing hidden objects outdoors in mixed reality only helps if people can judge how far away those objects are. This paper evaluates far-field depth perception in a handheld outdoor setting using two photorealistic visualisations of occluded objects — X-ray and Melt — with and without an added depth cue. It tests which rendering choices help users perceive the true position of things they cannot directly see.

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BibTeX
@inproceedings{dey2010,
  author    = {A. Dey and A. Cunningham and C. Sandor},
  title     = {Evaluating depth perception of photorealistic mixed reality visualizations for occluded objects in outdoor environments},
  booktitle = {3DUI},
  pages     = {127-128},
  doi       = {10.1109/3DUI.2010.5444706},
  year      = {2010}
}